Android Development Mistake
Segmentation is a key component of increased market penetration. This is especially true for Android OS as different Android versions are available on different devices and phones. This results in a variety of screen sizes, configurations, software, and chip architectures.
Nowadays, it is much easier and faster to develop a mobile application than ever before. Sometimes, however, bugs can still be found in the final version of an app, whether it is due to coding difficulties or developer oversight. These small errors can cause major problems later on, and can also lead to delays in the project’s timeline.
This is what this means for Android developers. Even if your app can be tested on 10-50 different devices there’s still the possibility of it failing to run on one of the many variants available and that’s why you need to follow Android Development Tips
You should not try to fix things that aren’t in your hands. Instead, focus on the most common mistakes in app development. This will ensure that your app runs smoothly on all devices. It is important to remember that QA only covers a portion of the process. You can avoid real bugs by ensuring that your underlying code is of the highest standard.
Let’s take a look at the most common mistakes in Android app development.
- Android Development Mistake
- 8 Android App Development Mistakes and How to Avoid them
- 1. Designing and developing an app for iOS/Other platforms
- 2. Overlooking the Onboarding Process
- 3. It’s not Decessary to Develop for the Latest Android Version which has less Market share
- 4.You can’t create the app for multiple screens
- 5. Misunderstanding Bitmaps and Images
- 6. Inconsistency in Design and UI
- 7. Copying the Web UX
- 8. Never Forget That The First Impressions Count Most
8 Android App Development Mistakes and How to Avoid them
1. Designing and developing an app for iOS/Other platforms
Today’s users are more informed about platforms and take pride in using apps that not only look good but also complement the operating system. Android users are familiar with the workings of certain features and the design of Android apps. They can quickly identify an app that was originally developed for iOS and later ported to Android.
When coding an app, ensure you or your developers follow the Android design guidelines provided by Google. To avoid making mistakes in android development, here are some things you should remember.
- Avoid static tabs at the bottom. This is an iOS design principle.
- Make sure that the icons for system notifications in your app aren’t coloured
- Lists should not contain carets.
2. Overlooking the Onboarding Process
Developers forget that first-time users will not approach an app in the same way as they do. While developers can navigate the app’s features easily, new users will need help. A walkthrough video is a great way to show the app’s functionality and features to users. A demo is helpful to show the user how your app works. Your video should be simple and easy to understand. An animated video can make a great first impression, grab attention and get the user’s attention. The app’s overall design should be easy to use, without the need for a guide. The app’s design should be easy to use for everyone, from your three-year-old to your grandma.
3. It’s not Decessary to Develop for the Latest Android Version which has less Market share
Android fragmentation is one of its biggest weaknesses. Red Velvet Cake (Android 11), the latest version of Android, is still only 17.46% of the device while android 10 has only 35% of devices that have it installed!
Though, you might wonder why developers should only work with the most recent Android version. Google releases new APIs with every new Android version. These add some unique functionality to existing functions. A skilled developer will search the Android Support Library for new APIs and, if it is supported by the new Android version, would implement them. The Android Support Library package includes APIs that are always compatible with older Android versions. You don’t even need to support older versions of Android. You can pick what you want while monitoring the market share.
4.You can’t create the app for multiple screens
There are many Android devices on the market today. Each one has a different display type or screen resolution. The OS may look different on different phones, and even widgets must be scaled appropriately based upon the screen resolution.
Common mistake rookie developers make while developing apps is using only one preview device. This assumes that the app will look great on their current phones and would be the same on other phones. Avoid embarrassing situations by using DP (density-independent pixels) pixels for all image and widget sizes. For other purposes, such as fonts, SP can be used. Also, ensure that resources are included multiple times to accommodate different orientations or densities. It is important to test your app on as many devices and platforms as possible. This will make it easier to create more complex apps.
5. Misunderstanding Bitmaps and Images
The biggest problem with any app is its size and how quickly it draws on the screen. Apps today are heavy on bitmaps and images, so they require a lot of memory resources. Developers new to Android are not unusual to encounter an “Out of memory” error when loading a collection. Worse, some developers overlook this important aspect.
This is because images must be drawn on a screen and have to be loaded onto the memory first. This is because, while an HD image would require a lot of RAM to display, a modified version of the same image will only take up a small amount of memory. Therefore, most experienced developers prefer to use the code Bitmap.createScaledBitmap() when they have to display images on the screen, thereby allowing the OS to decide the optimum scaling for the image. This will help you avoid making the most common mistake in android app development.
6. Inconsistency in Design and UI
Designers sometimes get too creative while trying to make the app unique. Sometimes, different designs are created across app stages. This can be seen in page backgrounds that are different in colour, fonts and typography differences, as well as navigation errors. This impacts features, appearance and navigation. All pages must have the same design patterns, navigation, colours, and typography. Chaos can result if the design pattern, navigation, colour and typography are not identical across all.
7. Copying the Web UX
The user’s experiences with both web apps and mobile apps are different. These platforms have different expectations. Because the screen space on smartphones is limited, developers should focus on minimalism and highlighting the most important features. This includes the importance of the size aspects. Every clickable button should be the same width as a human’s finger.
8. Never Forget That The First Impressions Count Most
The app should be easy to use and make users fall in love with it. According to Statista’s July 2015 report, there are 1.6 million Android apps and 1.5 million iOS apps. What are the best ways to make your app stand out in this sea of competition? Here is where the first impressions really matter. Your app will fall into the shuffle of uninteresting apps if it doesn’t grab their attention immediately and you won’t want yours to be in that. To keep users engaged and occupied while loading, you can use animation videos or speedy load times.
These nine crucial mistakes should not be made in app design. It is important to put yourself in the place of your target audience. Apps that are successful attract and keep users using user-centric design are the best.